Design patterns are reusable solutions to common problems in software design and factory design pattern is one of the common design patterns.
The Factory method is a creational design pattern that provides an interface for creating objects without specifying their concrete classes. It defines a method that we can use to create an object instead of using its constructor. The important thing is that the subclasses can override this method and create objects of different types.
Resources
The Task asynchronous programming model (TAP) provides an abstraction over asynchronous code. You write code as a sequence of statements, just like always. You can read that code as though each statement completes before the next begins. The compiler performs many transformations because some of those statements may start work and return a Task representing the ongoing work.
In .NET, when you assign one list (list2
) to another list (list1
) directly, both lists will reference the same memory location. As a result, any modifications made to list2
will also affect list1. To create a separate copy of the list, you should use the List<T>
constructor to initialize a new list based on the elements of the original list (list1
).
To illustrate the issue the following code assigns list1
directly to list2
.
List<string> list1 = new List<string>();
List<string> list2 = list1;
list2.Add("Item A");
Console.WriteLine("List1 elements:");
list1.ForEach(item => Console.WriteLine(item));
This will output the list1
elements and show 'Item A'.
List1 elements:
Item A
As you can see, modifying list2
also modified list1
.
When you assign one list to another using list2 = list1
, you're not creating a new list. Instead, both list1
and list2
will point to the same list in memory. Any changes made to one list will be reflected in the other because they are essentially the same list.
The following code shows modifying of list2
does not affect list1
because list2
is a separate copy of list1
.
List<string> list1 = new List<string>();
List<string> list2 = new List<string>(list1);
list2.Add("Item A");
Console.WriteLine("List1 elements:");
list1.ForEach(item => Console.WriteLine(item));
This will output list1
without any item.
List1 elements:
You can use the List<T>
constructor with the original list as an argument to create a new list that is a separate copy of the original list. This constructor creates a new list with the same elements as the original list.
.NET APIs include classes, interfaces, delegates, and value types that expedite and optimize the development process and provide access to system functionality.
.NET types use a dot syntax naming scheme that connotes a hierarchy. This technique groups related types into namespaces, which can be searched and referenced more easily. The first part of the full name—up to the rightmost dot—is the namespace name.
The System namespace is the root namespace for fundamental types in .NET. This namespace includes classes representing the base data types used by all applications.
.NET includes a set of data structures that are the workhorses of many .NET apps. These are mostly collections, but also include other types.
.NET includes a set of utility APIs that provide functionality for many important tasks.
There are many app models that can be used with .NET.
Further reading at .NET class library overview - .NET | Microsoft Learn.
URI stands for Uniform Resource Identifier. A URI is a string of characters that identifies a particular resource. Resources can be anything with an identity, such as a document, image, service, or concept. URIs are used to uniquely identify and locate resources on the internet or within a network.
URIs are categorized into two main types: URLs (Uniform Resource Locators) and URNs (Uniform Resource Names).
URL (Uniform Resource Locator)
URN (Uniform Resource Name)
In .NET, the System.Uri
class is used to represent URIs. You can create a Uri object by passing a URI string to its constructor. The Uri class provides various properties and methods for working with different components of the URI, such as the scheme, host, path, query, and fragment.
Here's a simple example in C#:
// Creating a Uri object
Uri uri = new Uri("https://www.example.com/path/to/resource");
// Accessing components of the URI
Console.WriteLine($"Scheme: {uri.Scheme}");
Console.WriteLine($"Host: {uri.Host}");
Console.WriteLine($"Path: {uri.AbsolutePath}");
Console.WriteLine($"Query: {uri.Query}");
This example demonstrates creating a Uri object from a URL string and accessing different components of the URI using properties like Scheme, Host, AbsolutePath, and Query.
OriginalString and AbsoluteUri have different behaviors.
AbsoluteUri does escaping
Uri uri = new Uri("http://www.example.com/test.aspx?v=hello world");
Console.WriteLine(uri.OriginalString);
// http://www.example.com/test.aspx?v=hello world
Console.WriteLine(uri.AbsoluteUri);
// http://www.example.com/test.aspx?v=hello%20world <-- different
AbsoluteUri doesn't support relative URIs
var uri = new Uri("/test.aspx?v=hello world", UriKind.Relative);
Console.WriteLine(uri.OriginalString);
// /test.aspx?v=hello world
Console.WriteLine(uri.AbsoluteUri);
// InvalidOperationException: This operation is not supported for a relative URI.
In C#, you can replace multiple white spaces with a single white space using regular expressions. You can use the Regex
class from the System.Text.RegularExpressions
namespace to achieve this. Here's an example:
using System;
using System.Text.RegularExpressions;
class Program
{
static void Main()
{
string inputString = "This is a sample string with multiple spaces.";
// Use regular expression to replace multiple white spaces with a single white space
string result = Regex.Replace(inputString, @"\s+", " ");
Console.WriteLine("Original string: " + inputString);
Console.WriteLine("Modified string: " + result);
}
}
In this example, the \s+
regular expression pattern matches one or more white spaces, and the Regex.Replace
method replaces these occurrences with a single white space.
Additional Resources
The C# Retry Pattern is a coding strategy that enhances fault tolerance by automatically reattempting failed operations. Employing this pattern involves defining retry logic, such as delays between attempts, to improve the robustness and reliability of code handling transient errors.
Further Resources
This example in C# illustrates an implementation of the Retry pattern. The purpose of this method is to repeatedly attempt to execute a piece of code (referred to as the "main logic") until either the operation is successful or a specified number of retries has been reached.
public async Task RetryAsync()
{
int retryCount = 3;
int currentRetry = 0;
for (;;)
{
try
{
// main logic here
break; // Return or break.
}
catch (Exception ex)
{
currentRetry++;
if (currentRetry > this.retryCount) throw;
}
await Task.Delay(TimeSpan.FromSeconds(5));
}
}
Breakdown of the code:
for (;;)
)
for
loop without a condition, meaning it will continue indefinitely until explicitly broken out of.currentRetry++;
: Increments the currentRetry
counter each time an exception is caught.currentRetry
) has exceeded the maximum allowed retries (retryCount
).
throw;
, propagating it further.The Task
class is a key component of the Task Parallel Library, providing a framework for asynchronous programming. It represents a unit of work that can run concurrently with other tasks, offering efficient and scalable execution. Programmers use it to create, manage, and coordinate asynchronous operations, enhancing application responsiveness.
Namespace: System.Threading.Tasks
The Task.Delay
Method creates a task that will complete after a time delay.
Task.Delay
is generally preferred when working with asynchronous programming using async
and await
.Task
that represents a time delay.Example:
async Task MyMethod()
{
// Do something before the delay
await Task.Delay(1000); // Delay for 1000 milliseconds (1 second)
// Do something after the delay
}
The Thread
class allows programmers to create and manage multithreaded applications. It enables concurrent code execution, allowing tasks to run independently for improved performance. Developers can utilize methods like Start, Join, and Sleep to control thread execution, facilitating efficient parallel processing in .NET applications.
Namespace: System.Threading
The Thread.Sleep
Method Suspends the current thread for the specified amount of time.
Thread.Sleep
is a synchronous method that blocks the current thread for the specified amount of time.Example:
void MyMethod()
{
// Do something before the delay
Thread.Sleep(1000); // Sleep for 1000 milliseconds (1 second)
// Do something after the delay
}